Technical Designer
Hi! I’m Charlie Kinglake. I am a Technical Designer with over 5 years experience working in game development. I’m currently working for Surgent Studios, where we recently released Tales of Kenzera: ZAU!
I’ve been a huge fan of playing and creating games for as long as I can remember and spent many evenings at a young age creating maps, game modes and storylines for StarCraft! When I’m not spending my time making props, armour or 3D printing, I can usually be found either working away in Unreal or playing games.
To me, games are an experience that people can immerse themselves into, get lost in, turn to when they need to get away from life and so much more and I am thrilled that I get to be a part of creating these experiences.